<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
	<key>levels</key>
	<integer>30</integer>
	<key>background</key>
	<string>bg-12.png</string>
	<key>enemy-gibs</key>
	<array>
		<string>ST_Gibs_1.png</string>
		<string>ST_Gibs_2.png</string>
		<string>ST_Gibs_3.png</string>
		<string>ST_Gibs_4.png</string>
		<string>ST_Gibs_5.png</string>
	</array>
	<key>crate-gibs</key>
	<array>
		<string>ST_crategib1.png</string>
		<string>ST_crategib1.png</string>
		<string>ST_crategib2.png</string>
		<string>ST_crategib3.png</string>
		<string>ST_crategib4.png</string>
	</array>
	<key>panel-gibs</key>
	<array>
		<string>ST_crategib4.png</string>
		<string>ST_crategib4.png</string>
		<string>ST_crategib4.png</string>
		<string>ST_crategib4.png</string>
		<string>ST_crategib3.png</string>
	</array>
	<key>crate-art</key>
	<string>ST_crate.png</string>
	<key>explosive-crate-art</key>
	<string>ST_explosive_crate.png</string>
	<key>explosion-particle</key>
	<string>ST_explosionParticle.png</string>
	<key>bonus-crate-art</key>
	<string>ST_crate.png</string>
	<key>timed-crate-art</key>
	<string>ST_crate_timed.png</string>
	<key>timed-crate-glow-art</key>
	<string>ST_tcrate_glow.png</string>
	<key>physics-panels</key>
	<array>
		<string>ST_physpanel.png</string>
		<string>ST_physpanelTHICK.png</string>
		<string>ST_physpanelBIG.png</string>
		<string>ST_physpanelBIGGEST.png</string>
	</array>
	<key>breakable-panels</key>
	<array>
		<string>ST_breakable_panel.png</string>
		<string>ST_breakable_panelBIG.png</string>
		<string>ST_breakable_panelBIGGEST.png</string>
	</array>
	<key>enemy-normal</key>
	<string>ST_enemy_normal.png</string>
	<key>enemy-enraged</key>
	<string>ST_enemy_enraged.png</string>
	<key>enemy-unconcious</key>
	<string>ST_enemy_unconscious.png</string>
	<key>enemy-scared</key>
	<string>ST_enemy_scared.png</string>
	<key>grenade</key>
	<string>ST_grenade.png</string>
	<key>common-level-atlas</key>
	<string>gameobjects-world12.plist</string>
	<key>ambient-music</key>
	<string>ambient.mp3</string>
	<key>player-idle-frames</key>
	<array>
		<string>ST_player_idle_1.png</string>
		<string>ST_player_idle_2.png</string>
		<string>ST_player_idle_3.png</string>
		<string>ST_player_idle_4.png</string>
		<string>ST_player_idle_5.png</string>
		<string>ST_player_idle_6.png</string>
		<string>ST_player_idle_7.png</string>
		<string>ST_player_idle_8.png</string>
		<string>ST_player_idle_9.png</string>
	</array>
	<key>player-idle-animation-fps</key>
	<integer>8</integer>
	<key>player-throw-animation-fps</key>
	<integer>25</integer>
	<key>player-throw-frames</key>
	<array>
		<string>ST_player_throw_Frame1.png</string>
		<string>ST_player_throw_Frame2.png</string>
		<string>ST_player_throw_Frame3.png</string>
		<string>ST_player_throw_Frame4.png</string>
		<string>ST_player_throw_Frame5.png</string>
		<string>ST_player_throw_Frame6.png</string>
		<string>ST_player_throw_Frame7.png</string>
		<string>ST_player_throw_Frame8.png</string>
	</array>
	<key>player-retract-frames</key>
	<array>
		<string>ST_player_throw_Frame9.png</string>
		<string>ST_player_throw_Frame10.png</string>
		<string>ST_player_throw_Frame11.png</string>
		<string>ST_player_throw_Frame12.png</string>
		<string>ST_player_throw_Frame13.png</string>
		<string>ST_player_throw_Frame14.png</string>
		<string>ST_player_throw_Frame15.png</string>
	</array>
	<key>explosion-frames</key>
	<array>
		<string>explosionHD02.png</string>
		<string>explosionHD03.png</string>
		<string>explosionHD04.png</string>
		<string>explosionHD05.png</string>
		<string>explosionHD06.png</string>
		<string>explosionHD07.png</string>
		<string>explosionHD08.png</string>
		<string>explosionHD09.png</string>
		<string>explosionHD10.png</string>
		<string>explosionHD11.png</string>
		<string>explosionHD12.png</string>
		<string>explosionHD13.png</string>
		<string>explosionHD14.png</string>
		<string>explosionHD15.png</string>
		<string>explosionHD01.png</string>
	</array>
	<key>explosion-poof-frames</key>
	<array>
		<string>Poof_00.png</string>
		<string>Poof_01.png</string>
		<string>Poof_02.png</string>
		<string>Poof_03.png</string>
		<string>Poof_04.png</string>
		<string>Poof_05.png</string>
	</array>
	<key>animations-aliased-atlas</key>
	<string>st_animations_aliased.plist</string>
	<key>animations-atlas</key>
	<string>animations.plist</string>
	<key>particle-gravity</key>
	<real>-0.125</real>
	<key>particle-air-drag</key>
	<integer>0</integer>
	<key>duration-til-launch</key>
	<real>0.18</real>
</dict>
</plist>
