<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
	<key>levels</key>
	<integer>30</integer>
	<key>background</key>
	<string>bg-5.png</string>
	<key>enemy-gibs</key>
	<array>
		<string>as_enemyLimb1.png</string>
		<string>as_enemyLimb2.png</string>
		<string>as_enemyLimb2.png</string>
		<string>as_enemyLimb3.png</string>
		<string>as_enemyLimb4.png</string>
		<string>as_enemyLimb4.png</string>
	</array>
	<key>crate-gibs</key>
	<array>
		<string>as_crategib1.png</string>
		<string>as_crategib1.png</string>
		<string>as_crategib2.png</string>
		<string>as_crategib3.png</string>
		<string>as_crategib4.png</string>
	</array>
	<key>panel-gibs</key>
	<array>
		<string>as_crategib4.png</string>
		<string>as_crategib4.png</string>
		<string>as_crategib4.png</string>
		<string>as_crategib4.png</string>
		<string>as_crategib3.png</string>
	</array>
	<key>crate-art</key>
	<string>as_crate.png</string>
	<key>explosion-particle</key>
	<string>as_explosionParticle.png</string>
	<key>explosive-crate-art</key>
	<string>as_explosive_crate.png</string>
	<key>bonus-crate-art</key>
	<string>as_point_crate.png</string>
	<key>timed-crate-art</key>
	<string>as_flamable_crate.png</string>
	<key>timed-crate-glow-art</key>
	<string>as_tcrate_glow.png</string>
	<key>physics-panels</key>
	<array>
		<string>as_physpanel.png</string>
		<string>as_physpanelTHICK.png</string>
		<string>as_physpanelBIG.png</string>
		<string>as_physpanelBIGGEST.png</string>
	</array>
	<key>breakable-panels</key>
	<array>
		<string>as_breakable_panel.png</string>
		<string>as_breakable_panelBIG.png</string>
		<string>as_breakable_panelBIGGEST.png</string>
	</array>
	<key>enemy-normal</key>
	<string>as_enemy_normal.png</string>
	<key>enemy-enraged</key>
	<string>as_enemy_enraged.png</string>
	<key>enemy-unconcious</key>
	<string>as_enemy_unconscious.png</string>
	<key>enemy-scared</key>
	<string>as_enemy_scared.png</string>
	<key>grenade</key>
	<string>as_grenade.png</string>
	<key>common-level-atlas</key>
	<string>gameobjects-world5.plist</string>
	<key>ambient-music</key>
	<string>as_ambient.mp3</string>
	<key>player-offset-x</key>
	<integer>0</integer>
	<key>player-offset-y</key>
	<integer>-3</integer>
</dict>
</plist>
